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Psychospells Gameplay Sketch 2019

Presentation of spellcasting in an emerging game "Psycho Spells". Made in Unreal engine software.
It's going to be multiplayer acting where players will fight each other during traversing the mysterious world in search of new and rare spells. There will be around 36 various and unusual spells. All of them get 15 different combinations. It gives 540 casting possibilities! But mages have to be careful. If they use too many incantations or too powerful, Pure Energy will crush their bodies!

Magic Ball - Single missile created from Pure Energy
Sphere of Azyl - Spherical shield protection against hits
Snakes on Fire - Summon several bitting and disorganized creatures
Sky Teleportation - Change place through the power of the sky and deal some damage

Spellcasting & UI - Four new incantations in Psycho Spells world

Widget Call

Widget Call

Buttons change & Set spells power information and life cost

Buttons change & Set spells power information and life cost

Adding information about the power of the spell, index, and his position on the Screen Widget

Adding information about the power of the spell, index, and his position on the Screen Widget

Change Image of Spell in the Screen Widget

Change Image of Spell in the Screen Widget

Storage Widget

Storage Widget

Spell selection

Spell selection

Spell casting, animation and particle system activation

Spell casting, animation and particle system activation

Flow of animation

Flow of animation

Data absorption, features design

Data absorption, features design

UI appearance

UI appearance

UI appearance

UI appearance